Many of them are lacking selfhood, as they’re used as familiars of humans. Also depicted in the story is an illness of corruption known as Daemonblight. Soul GaugeĪ key element in battles is the Soul Gauge, which replaces the move-governing mechanics of earlier Tales games: each character has a separate gauge showing up to five Souls, which are used up when Artes are used. While characters can still attack with a depleted Soul Gauge, their attacks can be easily deflected by enemies, but the Soul Gauge automatically recharges with time. Souls are dropped by enemies in battle that can be “stolen” to refill the gauge, a mechanic that enemies can also use to steal Souls from the player. If enough of the Soul Gauge is full characters can activate unique states called the Break Soul, where they can exceed their combo limit and bring unique effects into battle: for instance. Fantasy Tavern Sextet -Vol.1 New World Days Tales of berseria dlc sales full#
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